HoloFair SDK V4
  • 🛠️Welcome to HoloFair SDK
  • Development
    • ⚙️Initial Setup
      • Start Here
      • Setup Addressables
      • Updating HoloFair SDK in an existing project
      • Scenes & Layers
      • Portals
      • WorldSettings
      • Build & Upload Addressables
        • CloudFront
        • BunnyCDN
      • Pubish & Test your Metaverse
    • ⭐Features
      • Text
      • Respawn
      • Link
      • Image
      • Video
      • TalkZone
      • Emote
      • Timer
      • Add Force
      • Animated Objects
      • Special/VIP content
      • Localization
      • Timeline
      • Focus Point
      • REST API Integration
        • Serialized Variables
        • Smart String
      • Interaction Events
        • Use Cases for Interaction Events
      • Editing Values
      • Control Locker
    • ‼️Important
      • Format of 3D Assets
      • 🆔GUIDs
  • Guides
    • Custom User Authentication
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  1. Development

Features

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Last updated 2 years ago

The following are the available behaviours supported in the HoloFair SDK.

Some of these features have a value attached to them, such as a string value or a double value, that is used to determine certain logic or behaviour. Within the Unity Editor, you may specify a default value. These values can be set up to be edittable within HoloFair itself. For more about Editting, check the page. To use these features to their full extent, see the page.

⭐
Editting Values
Interaction Events