# Focus Point

`FocusPointView.cs` allows you to change the focus of the camera to an object of your choice. You may combine this with [Timeline ](/development/features/timeline.md)and [Control Locker](/development/features/control-locker.md) to create cinematics within your metaverse by animating your Focus Points.

Add a FocusPointView and a GuiGuidComponent to your object.

<figure><img src="/files/jdMwQ2M5gqLhFwnZLbqT" alt=""><figcaption></figcaption></figure>

Then, create another object called Focus Point and attach a FocusPoint to it. Assign it in your FocusPointView's FocusPoint field.&#x20;

<figure><img src="/files/1nk9ZmRrEOOlkYIXDo82" alt=""><figcaption></figcaption></figure>

Then, you will need to assign a FocusPointSettings to it. There are three that come with the HoloFair SDK package. You may pick from them or create your own Settings depending on your needs.&#x20;

In order to activate the focus point, call FocusPointView\.SetFocusPoint through an Event Handler and return the focus to the player by calling FocusPointView\.ResetToPlayer.


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