HoloFair SDK V4
  • 🛠️Welcome to HoloFair SDK
  • Development
    • ⚙️Initial Setup
      • Start Here
      • Setup Addressables
      • Updating HoloFair SDK in an existing project
      • Scenes & Layers
      • Portals
      • WorldSettings
      • Build & Upload Addressables
        • CloudFront
        • BunnyCDN
      • Pubish & Test your Metaverse
    • ⭐Features
      • Text
      • Respawn
      • Link
      • Image
      • Video
      • TalkZone
      • Emote
      • Timer
      • Add Force
      • Animated Objects
      • Special/VIP content
      • Localization
      • Timeline
      • Focus Point
      • REST API Integration
        • Serialized Variables
        • Smart String
      • Interaction Events
        • Use Cases for Interaction Events
      • Editing Values
      • Control Locker
    • ‼️Important
      • Format of 3D Assets
      • 🆔GUIDs
  • Guides
    • Custom User Authentication
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  1. Development
  2. Initial Setup

Start Here

This page explains how to get started

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Last updated 2 years ago

Before you begin: If there is anything you do not understand, we suggest reading a few steps further since it is possible it is continued or needs to be merged with a following step.

This is general steps for each Metaverse project that is intended to run on HoloFair platform:

  1. Create a new repository on Github using template. The template is a Unity3D project that has mostly everything pre-configured including the SDK.

  2. Clone the project on your machine

  3. Open it in as WebGL project

The exact version is available on in 2021.x tab where you need to scroll to 2021.3.1f1 version and choose preferred installation option

After the project has succesfully opened, continue the reading on the next page "Setup Addressables".

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Unity3D 2021.3.1f1
https://unity3d.com/get-unity/download/archive