# Add Force

In order to create fun, physics-based games, you'll need ways to affect the player's physics component. AddForceView allows you to apply force on the player in specific conditions.

Create an GameObject with **AddForceView** and **GuidComponent**.

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This applies a force to the player in the direction of the local up of this object. The force is multiplied by Value. You may also specify the Force Mode.

To apply the force, call AddForceView\.ApplyForce().
