Timeline
More interactive and complex animations and cut scenes with synced timelines
Last updated
More interactive and complex animations and cut scenes with synced timelines
Last updated
For more complex application of animators, you may use Unity's Timeline. See the official Unity docs to have a better understanding on how to use it.
PlayableDirectorView allows you to sync the timeline for all users. First, add a PlayableDirector and create your timeline. Set Play On Awake to false. Then, add a PlayableDirectorView and a GuidComponent. Assign references.
In order to play syncronously, call PlayableDirectorView.Play().